Latest Version Of Ksp

Recompiled on the latest version of the Unity engine, to add multithreaded rendering support and better memory management. Changed the Fuel Line flow direction, so fuel will flow from the first-placed end of the line to the second end.

  1. What Is The Latest Version Of Ksp
  2. Kerbal Space Program Demo
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The entries on the following list must be properly cited to ensure verifiability.

The features listed here are planned for future versions of Kerbal Space Program and may change during the course of development.

This list is not an official road-map for KSP. It is maintained by the community, and has no direct relation to what may or may not be included in the final product. Already implemented features can be found in the version history.

  1. This DMagic Orbital Science Remake version only changes in terms of the ksp version and does not change any of the features in this mod. DMagic Orbital Science:Remake for ksp 1.10.1.
  2. Discuss Kerbal Space Program, for topics that do not fit the forums below. Using the current version of KSP. If you had a Landing Pad near a Mun Base.
  3. Set the KSP Assembly version correctly on game start so KSPAssemblyDependency will work for KSP versions. Added events for Action Groups in flight visibility changes so mods can handle any UI changes they need to in each mode; Added Pause/UnPause events when the action groups show/hide in flight.
  4. New in this version (1.9.1-14) 1.) Solar panel fixes and optimizations for multistar. Heating bug for non-root stars fixed. New in major release (1.9.1) 1.) Solarpanel.cfg fixes to support more third party solar panels with less work. 2.) Fixes for the colliders on land scatters (due to a small bug in the distance-culling system).
  • 1Future features
  • 2Planned/Mentioned Features

Future features

Current version: 1.10.1

This section lists all planned features for future releases. Entries highlighted in blue are planned for the next update. Entries in yellow have been partially implemented. Entries in green are already in development but are not expected for the next update or are so huge that there are multiple updates incrementally adding that feature. Orange is for the questionable features - had pros and cons, or simply unconfirmed.

The entries on the list are not a commitment, and the developer team is not under any obligation to implement them all. These features may be pushed back or implemented on another way then suggested here, or cancelled altogether.

The next major version is expected to be 1.11

Scenery & Graphics

  • Planet Revamp[1][2][3][4][5]

Spacecraft & Construction

Latest Version Of Ksp
  • New RCS engines[6]

Planned/Mentioned Features

The features listed here are planned or were mentioned to be implemented. Some of them have outdated references and may not represent the current plan.

Scenery & graphics

What Is The Latest Version Of Ksp

  • Procedurally generated craters (Mun in 0.21)[7]

Flight operations

  • Enhanced IVAs: Moving and interacting inside of the craft[8]
  • Autopilot system for flying planes or rockets (Partially achieved by 0.90.0, now a 'Pilot' Kerbal can orient a craft to certain points, e.g. Prograde)[citation needed]
  • Resources beyond present scope (Fuel, Oxygen, Electricity, etc.)[8]

Not planned or shelved

The following features have either been confirmed or suggested to not be in the official game, or have otherwise been paused or shelved due to scope changes or other considerations. A few, such as autopilot systems, weapons, and realistically-sized celestial bodies are already available via mods.

  • Steam achievements[8]
  • Competitor/rival space agencies[8]
  • Realistically sized celestial bodies[9]
  • Weapons or military features[citation needed]
  • Autopilot systems[citation needed] (partially achieved by 0.90.0)
  • Alien civilizations[citation needed]
  • Terraforming[citation needed]
  • Conversion to a different game engine[citation needed]
  • Mobile version[citation needed]
  • Life support systems[citation needed]
  • Multiplayer[citation needed] (confirmed for KSP2)

Web Services

Feature Status
Mac Fixes
  • .app packaging (Finder-compatible)
  • Clipboard support
In progress
Auto-resume interrupted downloads In progress
Downloads through BitTorrent (long-term) Planning
Load-balanced Repair Packages Feasibility Analysis

References

  1. KSP Loading... on August 29th, 2019
  2. KSP Loading... on September 26th, 2019
  3. KSP Loading... on October 16th, 2019
  4. KSP Loading... on November 26th, 2019
  5. KSP Loading... on January 23rd, 2019
  6. KSP Loading... on November 20th, 2020
  7. Procedural Craters dev blog post by 'HarvesteR'
  8. 8.08.18.28.3Answer from Maxmaps in his AMA
  9. Q&A during 0.21 early access livestream with Yargnit and Ted (dead link)
Official release
Beta
Alpha
Demo
Retrieved from 'https://wiki.kerbalspaceprogram.com/index.php?title=Planned_features&oldid=99903'

Kerbal Space Program Demo

This incomplete list is not intended to be exhaustive. For an exhaustive list, see here on the forums.
For instructions on how to install these mods and addons, please refer to the addon page.

Ksp Download

This incomplete list contains some major mods or addons for Kerbal Space Program.

Legend :

  • : Those mods are well integrated into the Career Mode tech tree.
Latest Version Of KspKerbal space program latest versionKsp


Part Collections
These mods add new components for building vehicles.
Mod Name Tech Tree Integration Description Latest Version (as of 07/20) Link
B9 Aerospace Pack A collection of parts for building large spaceplanes. 1.8.xForum
Download
Infernal Robotics Flexible joints and articulation which allow spacecraft to contain moving parts and change during missions. A good free substitute for the Breaking Ground expansion. 1.7.2Forum
Download
Interstellar Extended Expands the tech tree to cover more exotic types of energy and propulsion. 1.9.1Forum
Download
Kerbal Atomics Expands the nuclear-powered propulsion roster by adding eight new engines, which come in different standard sizes. Works with vanilla and integrates well with Near Future Technologies 1.9.xForum
Download
Kerbal Attachment System (KAS) A set of parts for linking together spacecraft or moving parts around on them during missions. 1.8.xForum
Download
Kerbal Inventory Systems (KIS) Adds an inventory system and parts of different sizes to transport objects and parts on. 1.8.xForum
Download
Kerbal Planetary Base Systems Parts which can be used to help build remote outposts on other bodies. 1.10.xForum
Download
KW Rocketry Rebalanced A parts collection for rockets, many inspired by real-life designs. Successor to the original KW Rocketry mod. 1.9.xForum
Download
Near Future Technologies Actually 6 separate mods instead of a single mod, these mods add numerous high-tech features such as advanced electric engines, nuclear reactors, solar panels, large building pieces, and much more. 1.9.xForum
Download
Snacks! Adds a vanilla-friendly life support system and penalties, with consumables (Snacks) and different parts to store and produce them. 1.8.xForum
Download
Tantares A collection of assorted spaceship and rocket parts inspired by the soviet space program. 1.9.xForum (with Download Links)
Universal Storage II Modular parts mod for building custom service modules. Fully compatible with DMagic Orbital Science, Kerbal Inventory System and many life support mods. Successor to the original Univ. Storage mod. 1.9.1Forum
Download
Realism
These mods add more realism to the game, moving it closer to real-world space operations while often making it more difficult to play in some ways.
Ferram Aerospace Research Continued (FAR) Updates the aerodynamics model to one much more accurate to the real world. Continuation of the original Ferram Aerospace mod. 1.9Forum
Download
Kerbal Operating System (kOS) kOS is a scriptable autopilot system. It allows you write small programs that automate specific tasks. 1.8.1Forum
Download
Real Chute Overhaul of the stock parachute system with several new drag and drogue parachutes. 1.9Forum
Download
Realism Overhaul A group of mods that change KSP to make it more realistic. 1.8.1Forum
Download
RemoteTech Overhaul for unmanned spacecraft. Adds realistic limits to deep-space communications. 1.10Forum
Download
TAC Life Support Adds life-support requirements and resource limitations to manned missions. 1.9.1Forum
Download
Utilities
These mods add in features that make tasks easier.
Alternate Resource Panel A resource panel mod with advanced features such as low resource alarms and consumption rates. 1.9.1Forum
Download
Docking Port Alignment Indicator A small widget to show the alignment of two docking ports to each other. 1.10Forum
Download
Kerbal Alarm Clock Allows the game to schedule alarms and notifications for future events (such as a ship's arrival at a new SOI). 1.9.xForum
Download
Kerbal Engineer Redux Displays the TWR and delta-v of spacecraft under construction in the VAB. Merged into stock game as of 1.6. 1.10Forum
Download
MechJeb A set of automatic pilot systems which can precisely perform various maneuvers, as well as display more detailed information about a craft or orbit than the base game. 1.10.xForum (Contains Direct Download Links)
RasterPropMonitor (adopted) Displays multi-purpose interactive screens on various IVA sections of ships. Can work in partnership with some mods by default. Continuation of the original RPM mod. 1.10.xForum
Download
Throttle Controlled Avionics Enhanced the altitude control of a ship by manipulating the output of its engines and thrusters. Makes easier to land ships and build usable VTOL spacecraft. 1.10Forum
Download
Trajectories Displays accurate trajectory predictions by accounting atmospheric drag and lift. Works with stock aerodynamics and FAR. Useful to land space shuttles and other spacecraft in a precise manner. 1.10Forum
Download
Transfer Window Planner Helps planning an optimal interplanetary transfer window to maximize resource efficiency. Travel futher with less Delta-V! 1.7.xForum
Download
Science
Adds game features relating to gathering information about the environment and earning science.
[x]Science! Continued This tool helps keeping track of the experiments performed and science collected across all bodies and biomes. 1.9Forum
Download
Community Tech Tree Modifies the stock tech tree to accomodate community mods by adding new branches and extending existing ones. 1.9.xForum
Download
DMagic Orbital Science Adds several new science experiments. 1.8.xForum
Download
Kethane Adds an advanced resource system comparable to stock, primarily for spacecraft to create their own fuel when landed on other celestial bodies. 1.9Forum (With Direct Download Link)
ScanSat Allows satellites to create maps of the celestial bodies they are orbiting, including biomes and easter eggs. You can also earn science by scanning these celestial bodies. 1.10Forum
Download
Station Science Continued Adds new types of orbital laboratories and experiments which can be done in orbit. Supercedes the original mod. 1.8Forum
Download
Planet Packs
Adds to or modifies the celestial bodies in the game.
Outer Planets Adds four distant gas giants and several moons, based on our solar system, to the game with minimal modification to the stock system. Requires Kopernicus. 1.9.xForum
Cosmetics
Modify the appearance of your worlds and pimp your kerbals!
Chatterer A sound plugin for KSP that adds radio chatter and beeps to your crewed command pods, as well as environmental sounds such as wind and EVA breathing. 1.9.xForum
Download
Distant Object Enhancement Continued A visual enhancement mod that makes objects such as planets and spacecraft visible over large distances. 1.9Forum
Download
Misc Tools
Toolbar Continued Adds a unified toolbar to the game. Many other mods integrate with this one to display common controls. Supercedes the original Toolbar mod. 1.9.xForum
Download
KSP Add-on Version Checker (MiniAVC) A plugin that allows for compatible mods to be checked for their latest versions. 1.8Forum
Module Manager This mod allows to patch existing game and mod files without overwriting them. A mandatory dependency for an important number of mods. 1.10Forum
Cheats (For Cheaters!)
HyperEdit Allows ships, asteroids and planets to be moved instantly to anywhere the system with no cost. It also allows to refill resources and destroy ships. 1.10Forum
Discontinued Mods
Featured mods that are no longer being developed or supported.
Better Than Starting Manned Rebalances the tech tree around starting out with probe cores only and having to earn the ability to launch manned missions, as well as many other changes. DiscontinuedForum
Crew Manifest Allows kerbonauts to be transferred between different parts of a spacecraft without having to perform an EVA. This mod's features have been implemented into the stock game. 1.2
(Discontinued)
Forum
KSP Mod Admin A manager which helps install, remove, and keep track of other mods. DiscontinuedDownload
Forum
Language Patches 6 patches are available, and allows you to translate the game. DiscontinuedForum
Website
Optional Atmospheres Revamped Adds atmospheres to those planets and moons which don't have atmospheres. 1.3.1
(Discontinued)
Forum
Download


The criteria to be added in this list are simple :

  • It adds important features to Kerbal Space Program. New game play....
  • It corrects some missing stuff in the main game.
  • There is no major bug...
  • It's fun !

It is then totally subjective. Feel free to add your favorites addons here.

Just remember to add a good description, telling why the addon is important for you, how it is integrated in the game.... and so on

See also

  • Calculation tools, a collection of calculators which work independently.
  • KSP Add-on Releases KSP Forum section dedicated to the release and discussion of stable mods.
  • SpaceDock Largest KSP mod sharing website.
  • KSP Curse mods KSP mod sharing website hosted by Curse.
  • The Comprehensive Kerbal Archive Network, or CKAN, a standalone mod manager for KSP.
  • Ksp Mods.
  • Community Mods and Plugin Library On the forums by User 'Nismobg' (Outdated list)
Ksp
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