Magic Lantern Mlv Converter For Mac

Magic Lantern Raw Video Converter. Magic Lantern (ML) is a firmware add-on for Canon digital single-lens reflex (DSLR) cameras and the EOS M. It adds features for DSLR filmmaking and still photography, and is free and open-source. The most important feature of ML is the ability to shoot video in RAW. ‎RAWMagic Lite is the professional cinematographer's favorite RAW video converter for Magic Lantern-equipped Canon HDSLR cameras. It's also the easiest way to convert your RAW footage to CinemaDNG files for online editing and color grading. Just drag, drop and convert. Magic Lantern is a. .mlv - Magic Lantern RAW Video. The MLV video files are related to Magic Lantern.MLV file is a Magic Lantern RAW Video. Magic Lantern is a free software add-on that runs from the SD/CF card and adds a host of new features to Canon EOS cameras that weren't included from the factory by Canon.

Enjoy this tiger at the 2013 New York Marathon from a video I'm cutting.
  • RAWMagic is the professional cinematographer's number one choice for MLV and RAW video conversion when shooting with Magic Lantern-equipped Canon DSLRs. RAWMagic converts MLV and RAW files to CinemaDNG sequences that can be edited directly with popular non-linear editing programs like DaVinci Resolve and Adobe Premiere CC without any additional.
  • A program used for conversion of Magic Lantern RAW and MLV video files into Cinema DNG files for direct import into Adobe Premiere Pro.
UDATE: Check out this solution for directly converting MLV to cDNG or DNG.
I've had some difficulty converting files from the latest Magic Lantern raw video format (MLV) into something that I can post-process (like DNG or cDNG files) on my Mac.
After working on it a month or so ago, I gave up and eventually installed windows via VMWare Fusion so that I could get mlv_dump working. I was successful in windows and was able to mass convert a bunch of footage into RAW files which was compatible with my workflow (currently using RAWMagic on OSX, etc.).
Well, somewhere a few weeks ago I deleted my VMWare Fusion partition and lost the notes I had on the windows box detailing how to do the conversion. I didn't want to go through the trouble of installing windows again so I gave another stab at converting MLV files on OSX… and I got it to work!
So I want to share my findings, both for my future self, as well as anyone else out there using the new format with OSX.
First off, download the pre-compiled binary that user marekk has generously posted on the Magic Lantern forum from his Dropbox: https://www.dropbox.com/s/497bvdlcsd7p160/mlv_dump.zip
MacI copied this file into the same directory as my MLV files and unzipped it.
Open a Terminal window and cd into the folder where you have your MLV files (and now mlv_dump).
Drag the (unzipped) mlv_dump file from Finder into the Terminal window and add the following text:
-o outputfilename.RAW -r mlvfilename.MLV
So now you should have something like the following in your Terminal window:
<path for your MLV files>/mlv_dump -o outputfilename.RAW -r mlvfilename.MLV
Of course, replace outputfilename.RAW with whatever name you want to call the RAW file to be generated. And replace mlvfilename.MLV with the name of the MLV file that your camera produced.
Once you hit Enter, it should start processing and you'll get a RAW file. Voila! Continue your workflow from there.
Hope this helps folks to ease the transition to using MLV.

Magic Lantern Mlv Converter For Mac 2


Magic lantern mlv converter for mac osIf someone savvier than me with OSX can think of a method to batch process a bunch of MLV files into RAW, please let me know! Leave a comment below, thanks!

Fast MLV Player and Viewer on GPU

Magic Lantern is a firmware for Canon EOS M and DSLR cameras. It is free and open-source. The most important feature of Magic Lantern is the ability to shoot raw video.

Magic Lantern Mlv Converter For Mac Download

Magic Lantern is capable to add 4K RAW mode to Canon 5D Mark III. Basically, it's raw 14-bit format, uncompressed or with lossless JPEG compression. At the moment 5D Mark III has the following modes: 4096 × 1440 at 25 fps; 4096 × 2560 at 12.5 fps and 3840 × 1600 at 24 fps. There are also some additional HD video options like 1920 × 800 at 60 fps and square-crop-video mode.

What are main disadvantages of current solutions to play MLV files?

  • One have to convert MLV to DNG, which is time consuming
  • One can utilize mlvrawviewer / mlvfs / mlv_dump, but these methods are quite complicated and slow
  • Full raw video processing pipeline on CPU is slow, even at MLVP and MLV App
  • Smooth playback is mostly limited by insufficient debayer performance (Amaze demosaicing algorithm on CPU is good, though not fast)
  • One can utilize Davinci Resolve for debayering on GPU, but it can't work with MLV files directly
  • Long time to prepare video (ProRes / MP4) out of MLV / RAW

Fast CinemaDNG Processor can process Magic Lantern raw video files directly, there is no need in MLVFS or any other software. On NVIDIA GPU we can work with MLV very fast due to parallel implementation of all raw image processing algorithms. To load MLV file, you just need to click with right button on the file at Windows Explorer and run Fast CinemaDNG Processor software via context menu or you can drag-n-drop .MLV file to player / viewer window. We can get smooth MLV playback, as soon as we perform realtime processing on NVIDIA GPU. To solve the task of high quality grading with 3D LUT, there is an interoperability with external 3DLUT Creator software. Lots of options for output video encoding are available at Fast CinemaDNG Processor due to external FFmpeg.

What we can do for fast MLV processing on GPU

  • MLV file import, parsing, decoding for single MLV and audio, including spanned files support (multi-file option)
  • Focus pixels removal
  • MLV viewer and MLV player with full processing pipeline on GPU
  • Wavelet-based denoising for MLV files
  • MLV post processing with DCP profiles
  • Undistortion with LCP profiles
  • Realtime MLV grading with 3D LUT
  • Smooth video output to the monitor
  • Export MLV to DNG (uncompressed DNG or CDNG, lossless JPEG compression, lossy BMD RAW 3:1, 4:1 and 5:1)
  • MLV converter: MLV to TIFF/JPG/EXR export, MLV to MP4 export with external FFmpeg, MLV to MJPG (AVI)
  • Export MLV to ProRes 422 LT, 422, 422 HQ, 4444, 4444 XQ
  • Export of processed video from MLV (mlv to movie)

To summarize, one can emphasize the most important features of Fast CinemaDNG Processor software for realtime MLV video processing on NVIDIA GPU: native support of MLV file format, fast MLV decoding on CPU, high quality debayering, realtime denoising, DCP and LCP profiles support, 3D LUT (RGB and HSV), smooth MLV playback up to 4K, export options (MLV to cDNG or MLV to ProRes), etc. Here you can find more info about licensing and how to buy the software.

Instead of conventional MLV workflow, where we need to convert .MLV file to DNG sequence, then to create proxies for further processing and color grading, now we can do all these actions at the same pipeline, because we don't need neither DNG nor proxies for MLV processing, everything could be done on NVIDIA GPU in realtime, starting from RAW MLV to final color corrected video.

Third-party software for better MLV processing

Lantern

Magic Lantern Mlv Converter For Mac Pro

  • FFmpeg - zeranoe.com
  • 3DLUT Creator - 3dlutcreator.com

You can download and install that third-party software, then set correct path (dialog Options) and interoperability with FFmpeg and 3DLUT Creator will be established.

P.S. To read MLV files we have utilized mlv_structure.h which is licensed under LGPL 2.1.